Should everyone have an asset, who working on a same project?
No. A special caching system saves all data to the special folder, you can safely give your scene to another person who doesn't have an asset.
Does the asset slow down the workflow?
A special GL batching queue has been implemented to improve rendering performance, it has implemented new caching system, plus now you can fully disable different parts of asset.
Can you remove an asset without side effects
Yes. Just remove the folder, no any additional action required. Scene customization (like highlighter and etc) will also be removed as they are saved in the assets folder by default (you can change data folder in the settings).
Can you upgrade an asset to an extended version for a lower price
Yes. You can buy a cheap asset try it and then upgrade for a lower price.
How many seats/licenses do I need?
Our assets are sold as a per-seat license, meaning you need a license for every person working with asset.
Is the source-code available?
Yes. You can change or fix part of code for yourself or your team,
but you cannot distribute or resell it for those who doesn't have a license,
you cannot resell modified version,
and you cannot include part of our code to your software.